
Minim (Demo)
Feel free to wishlist, if thats like, your thing or whatever:
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Minim is a modern, streamlined puzzle adventure in the style of classic minimalist retro games.
Problem solve, uncover secrets and ambush enemies in this odyssey of synchronised movement.
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You've woken up at the foot of a great mountain.
Push crates, collect keys and tread lightly over trapdoors to find your way forward.
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Use daggers, hammers, rifles and explosives to deal with enemies that move only when you do.
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Launch yourself into terminal velocity or hurl anything that isn't nailed to the groundwith these anomalous tiles in the 'Valley of Jasper'.
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Watch your step as you sweat through frostbitten halls of projectiles.
Unless you like a good maiming. Then you do you.
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Interconnected networks of buttons, sensors and transmitters allow you to control the access of a desert facility.
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Fall victim to water hazards, goblins, landmines, self-inflicted gunshot wounds and more.
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Developer Notes:
The current build is a playtest of the game's first half of Chapter 1.
These 18 levels are all unlocked so you don't have to worry about saving progression should you want to leave and come back.
The game seems to run just a bit slower with this HTML version but it's still serviceable, there will likely be the occasional issue due to that.
Feel free to let me know what you think!
The good, the bad and the inbetween are all welcome.
Thank you.
2026/06/09
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | lullandvoid |
| Genre | Puzzle |
| Made with | Godot |
| Links | Steam |
| Content | No generative AI was used |




